Overall, her most notable skill is her strong magical abilities. Possessing what Charmcaster calls a "magical aura", Gwen can use various magic artifacts, charms, talismans, spell books, and spells. On two occasions, Gwen has used the Charms of Bezel to become a superheroine named "Lucky Girl". At first, her magical ability drew from the luck-granting Charm of Bezel; while wearing the charm, any action she took would result in a beneficial chain reaction that often injured Ben in the process. She later revived her superheroine identity after obtaining the Keystone of Bezel, which strengthened her natural abilities to superhuman levels and granted her superhuman agility, stamina, and endurance. She was later forced to retire when the Charms of Bezel were destroyed. She can manipulate pink/magenta energy to create energy blasts, shields, barriers, ropes, chains, stepping stones, and other weapons and items. She later learns that her powers are not magic in origin, but rather alien, and her paternal grandmother, Verona, is a powerful Anodite alien who can manipulate mana, the essence of magic and life itself. Gwen can take on an Anodite energy form when she gets very angered, enraged or stressed. In the mystical world of Ledger Domain, Gwen's innate magical and Anodite powers are both further magnified to even greater levels.